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Dark and Scary Cabin out in the Dark and Scary Woods.

Posted: Saturday, April 23, 2011 | Posted by Mei | Labels: , ,
[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 2, 3, 4, 4, 7, 8 (Success x 2 at target 6)

[Twilight] Rage back!
Dice Rolled:[ 4 d10 ] 3, 4, 8, 9 (Success x 3 at target 8) [WP]

[Wrenboys Rhyme] EAT YOUR FACE!
Dice Rolled:[ 8 d10 ] 1, 2, 5, 5, 7, 8, 8, 9 (Success x 5 at target 4)

[Wrenboys Rhyme]
Dice Rolled:[ 12 d10 ] 1, 3, 3, 4, 7, 7, 8, 8, 9, 10, 10, 10 (Success x 7 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 6, 6, 6, 8, 8, 9 (Success x 6 at target 6)

[Twilight] Tuskface: Rage 1: Claw Michael!
Dice Rolled:[ 6 d10 ] 6, 7, 8, 8, 9, 9 (Success x 6 at target 6)

[Twilight] Damage!
Dice Rolled:[ 11 d10 ] 1, 3, 3, 3, 5, 7, 7, 8, 10, 10, 10 (Success x 5 at target 6)

[Wrenboys Rhyme] SOAK!
Dice Rolled:[ 6 d10 ] 7, 8, 9, 10, 10, 10 (Success x 6 at target 6)

[Riddle me This] [Owen BITE! -2 wounded, -1 dif flanking]
Dice Rolled:[ 3 d10 ] 4, 5, 8 (Success x 3 at target 4)

[Riddle me This] [damage!]
Dice Rolled:[ 11 d10 ] 1, 3, 3, 4, 5, 6, 6, 6, 9, 9, 10 (Success x 5 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 2, 2, 5, 5, 7, 7 (Success x 2 at target 6)

[Twilight] Tuskface: x.x

[Twilight] The monstrous creature charges across the pond, stirring up muck and sediment and rotting bits of broken-down flesh. The odor in the air becomes near-unbearable. He charges, straight for Owen, who resembles a tree in the same way that the Chrysler building does: both are verticle. Mid-way through the charge, the cursed thing shifts into a patchy-furred Crinos, with the forward thrusting jaw and the huge tusks distending his face.

The cursed Garou throws himself at Owen, who runs, drawing him past his packmate's position. From there, everything is a brutal dance of blood and blows. Every bite they land tastes of fetid water and rotting flesh. Tuskface's skin sloughs off in layers as they bite, but still he fights on - falls once, but rises again, raging, snarling and spitting wild challenge back into their faces. Wrenboy's rhyme tears away another chunk of flesh from the frenzied Spiral, but it is his packmate who puts him down in the end -

- one last bite, and the monstrous thing staggers backward and falls heavily forward, first to one massive knee, then facefoward in the muck. Still Crinos-formed in death.

In the aftermath: just their shallow breathing, the harsh sound of it, the roar of blood in their ears. Owen is sorely wounded, acidic bile dripping down over his torn flesh. Michael remains unharmed.

From the open door of the cottage on the shore opposite, another wet, crumpled paper moan.

"I'd like to buy a vowel, Pat!" - and the music of Wheel of Fortune segueing into an add for Gold Bond Medicated Powder.

"EEHHHHHHH?" - the moan again, clearly rising in tone to mark a question at the end.

[Wrenboys Rhyme] Breathing hard, he stares at their fallen foe grimly. That should have gone a lot easier. And...

There's at least one more up there. Are you up for finishing this fight?

Not to question his packmates mettle, but Owen looks bad. Torn flesh and vomit-covered fur isn't a positive indicator of how the next battle may go. The questioning moan floats down from the cabin, causing Michaels ears to perk once more. There wasn't going to be much time. If...when it comes down here, try to just stay clear of it. Keep its attention, but keep moving. I'll do what I can.

[Riddle me This] *The sleek furred form of Owen's crinos self is covered in bile that sizzles like hot oil in every open bitemark. He's slick with fetid water and blood and ichor, eyes a lambent green in the dark as a long furred head swivels in the direction of the Cabin . A moment's consideration. A nod. They could do this if they fought smart. *

[Slaughter] The shadows shift, as something within them, moves. She is quiet, all things considered and perhaps for a second, the Garou think they are being attacked on all sides.

Certainly, her eyes are fixed on them her hands deliberately held away from her body - the gun in her left hand pointed away from the Garou, briefly, harmlessly to the side. There is no recognition in her gaze as she regards the two Garou - in their non-human forms, they are brutish, monstrous and cruel looking, all fur and muzzle and claws. They look like every other Garou she has ever seen like this, save a handful she knew well enough to pick out.

Those are all gone now.

There is a steady wariness in her eyes, her gaze moving to the wounded Garou - to the war-formed beast on the ground. The kinswoman is dressed in dull clothing - hiking boots splattered with mud. Her jacket is a wind breaker - serviceable instead of stylish, her hair up in a twisted bun like an afterthought.

The moaning had gotten her attention as well - though it is impossible for them to know how long she had been there. For, when she is sure they are not about to attack her (this distrust is quite different from fear; she is not afraid of them; she is mistrustful) she reaches beneath her jacket with her right hand retrieving another gun, now two, black and heavy in her pale hands.

She points one at cabin and cocks an eyebrow, before moving back to them. Back to the cabin, significantly.

[Twilight] "I'd like to guess, Pat!" the chatter continues from the television, tinny. Through the dark scrim of trees they can see the ghostly flicker of the television against the boards of a wooden floor. "Is it "GOOD AS IT GETS"?"

The raw, ragged moan comes again, somewhat sharper this time, and a mountainous shadow suddenly occludes the flicker of the of the television set against the bare wood floors. There is a lumbering sense of presence as the mountainous shadow lumbers forward, eclipsing all light from within. The shambling-forward continues, and the shape resolves into a giant mountain of flesh - seven feet tall and near-again as wide, wearing a caftan thate seems to have been sewn from musty, moth-eaten white fabric with a pattern of green ears of corn that might, once, have been intended for kitchen curtains in the 1950s. The garment is inexpertly sewn, and falls away in places. A smear of red on the breast could be ketchup or blood.

The Thing is human only in the vaguest sense. Some of the parts were-once human. Even from a distance they can, perhaps, see the rough stitches holding one of the hands onto the stump of the arm. The skin from the corner of mouth to cheek has started rotting, and is pulled closed by more of those crude stitches.

The only thing distinctive female amount it is the long mane of luxuriant auburn hair cascading incongruously from the otherwise patchy ruin of its skull.

As the thing stumbles toward the banks, the moans become - sharper, more frantic, angrier, until they take on the tones of an angry, braying elephant.

[Riddle me This] *Bloodied teeth flash in a gore slick muzzle as something - someone slides out of the shadows. Riddle Me This a wounded beast, and never fond of surprises at the best of times. Only the vague mystical press of the doctor's breeding marks her to senses choked with ichor, Glasswalker held tense and wary until she's well within view. Then recognition of the kinfolk dawns, along with something like panic.*

Jesus christ. Isn't that y-

*The thought cut off over totem phone as light goes out, blocked by a lumbering monstrosity of stitched flesh and ill intent.*

[Wrenboys Rhyme] Remind me later to ask the Doctor...actually, nevermind. I have a feeling her answer would just irritate me.

Rhyme follows Imogens pantomime, staring thoughtfully at the cabin with baleful green eyes. Taking the fight into the creatures home would have been a bold move, could have even worked when you consider the element of surprise. But that possibility is blown when the behemoth woman-thing makes its appearance. He immediately snarls a challenge at the approaching monstrosity. Whether it comprehends what he actually says, his intentions are made clear as he begins to close the distance between them. Slowly at first, and then trotting, finally full-on charging his prey.

[Slaughter] The ragged moan comes from the direction of the TV sounds - then the lumbering beast is barreling down towards them - toward the Garou specifically, one would imagine.

There is no conversation. At least, none which she can hear, and the beasts are too inhuman for her to recognize the distance of eyes that heralds a connection via totem. However, the body language of the Garou at least speak of no argument to the kinswoman's clear intent of involving herself.

She turns on her heel and levels a gun, firing several times without hesitation. Her ears begin to ring.

Twelve.

[Riddle me This] [init +6 (wounds accounted for)]
Dice Rolled:[ 1 d10 ] 3

[Twilight] Thumbeline: +5
Dice Rolled:[ 1 d10 ] 9

[Wrenboys Rhyme] 8
Dice Rolled:[ 1 d10 ] 8

[Slaughter] (+9)
Dice Rolled:[ 1 d10 ] 1

[Wrenboys Rhyme] All out time. 1 Bite. Rage 1 BITE Rage 2 BITE!!!!!

[Twilight] Rhyme: 16
Thumbelina: 14
Imogen: 10
Owen: 9

(For logistical purposes, at the start of the init round Rhyme is closing on Thumbelina (half-way across On Gross Pond) and can attack this round. Owen needs a ranged weapon or an action to reach her, and ditto Imogen.)

[Wrenboys Rhyme] ((Bite!))
Dice Rolled:[ 8 d10 ] 1, 3, 5, 5, 8, 9, 9, 9 (Success x 5 at target 4)

[Riddle me This] [Owen - closing.]

[Slaughter] split dice two ways -
gun 1 - 3 round burst
gun 2 - 3 round burst (ambidextrous)

[Twilight] Thumbelina: 1. Stomp Rhyme. 2. Punch Rhyme.

[Wrenboys Rhyme] Damage!
Dice Rolled:[ 12 d10 ] 1, 2, 3, 3, 4, 4, 5, 5, 5, 6, 6, 8 (Success x 2 at target 6)

[Twilight] Thumbelina: Soak!
Dice Rolled:[ 6 d10 ] 3, 4, 7, 9, 9, 10 (Success x 3 at target 8)

[Twilight] Thumbelina: Stomp Rhyme
Dice Rolled:[ 4 d10 ] 2, 4, 6, 8 (Success x 1 at target 7)

[Twilight] Damage!
Dice Rolled:[ 7 d10 ] 3, 5, 5, 6, 6, 6, 8 (Success x 4 at target 6)

[Wrenboys Rhyme] Soak!
Dice Rolled:[ 6 d10 ] 1, 4, 6, 7, 8, 10 (Success x 3 at target 6)

[Slaughter] First 3 round burst.
Dice Rolled:[ 9 d10 ] 1, 1, 2, 3, 3, 4, 4, 4, 9, 10 (Failure at target 6) Re-rolls: 1

[Slaughter] (additional die 'cuz I'm forgetful)
Dice Rolled:[ 1 d10 ] 1 (Botch x 1 at target 6)

[Slaughter] Kahseeno? seriously.
Dice Rolled:[ 9 d10 ] 1, 1, 2, 2, 3, 3, 5, 7, 9, 10 (Success x 2 at target 6) [WP] Re-rolls: 1

[Slaughter] DAMAGE NOW PLS
Dice Rolled:[ 5 d10 ] 4, 5, 5, 7, 9 (Success x 2 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 2, 3, 3, 9, 10, 10 (Success x 3 at target 8)

[Wrenboys Rhyme] GRRR!
Dice Rolled:[ 8 d10 ] 1, 1, 2, 2, 4, 5, 6, 7 (Success x 2 at target 4)

[Wrenboys Rhyme] Damage?
Dice Rolled:[ 9 d10 ] 2, 2, 3, 4, 4, 4, 5, 5, 7 (Success x 1 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 2, 4, 5, 7, 9, 10 (Success x 2 at target 8)

[Twilight] Punch Rhyme!
Dice Rolled:[ 4 d10 ] 2, 7, 9, 10 (Success x 3 at target 6)

[Twilight] Damage!
Dice Rolled:[ 8 d10 ] 3, 5, 5, 8, 8, 8, 9, 10 (Success x 5 at target 6)

[Wrenboys Rhyme] Soak!
Dice Rolled:[ 6 d10 ] 1, 5, 6, 6, 10, 10 (Success x 3 at target 6)

[Wrenboys Rhyme] Please. Be a hero.
Dice Rolled:[ 8 d10 ] 5, 6, 7, 7, 8, 9, 9, 10 (Success x 8 at target 6) [WP]

[Wrenboys Rhyme] BIG DAMAGE!
Dice Rolled:[ 17 d10 ] 1, 1, 3, 3, 3, 4, 5, 5, 5, 6, 6, 8, 9, 9, 10, 10, 10 (Success x 6 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 2, 3, 3, 5, 6, 10 (Success x 1 at target 8)

[Slaughter] (+9)
Dice Rolled:[ 1 d10 ] 5

[Wrenboys Rhyme]
Dice Rolled:[ 6 d10 ] 2, 2, 4, 5, 5, 6 (Failure at target 8)

[Riddle me This] [init again! +6 due to wounds]
Dice Rolled:[ 1 d10 ] 6

[Wrenboys Rhyme]
Dice Rolled:[ 8 d10 ] 1, 3, 7, 7, 7, 7, 8, 10 (Success x 5 at target 6)

[Wrenboys Rhyme] 8
Dice Rolled:[ 1 d10 ] 3

[Twilight] 5
Dice Rolled:[ 1 d10 ] 4

[Twilight] Order:

Imogen: 14
Owen: 12
Rhyme: 11
Thumbelina: 9

Thumbelina: 1. BREAK WIND. 2. STOMP RHYME.

[Slaughter] gun 1 - three round burst
gun 2- three round burst

[Wrenboys Rhyme] 1 Hold breath! 2 Bite!

[Riddle me This] [1.Fur Gnarl for Michael! R1 - BITE]

[Slaughter] gun 1
Dice Rolled:[ 10 d10 ] 1, 4, 4, 7, 7, 8, 8, 8, 9, 9 (Success x 6 at target 6)

[Slaughter] Damage!
Dice Rolled:[ 9 d10 ] 3, 3, 3, 4, 4, 7, 7, 8, 10 (Success x 4 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 1, 2, 3, 4, 6, 10 (Failure at target 8)

[Slaughter] Gun 2
Dice Rolled:[ 9 d10 ] 1, 1, 2, 2, 3, 4, 6, 7, 9, 10 (Success x 3 at target 6) [WP] Re-rolls: 1

[Slaughter] Damage!
Dice Rolled:[ 6 d10 ] 3, 6, 6, 6, 9, 9 (Success x 5 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 1, 2, 2, 5, 5, 7 (Botch x 1 at target 8)

[Twilight] Rage back!
Dice Rolled:[ 3 d10 ] 6, 8, 9 (Success x 3 at target 8) [WP]

[Riddle me This] [fur gnarl dex/brawl -2 +wp]
Dice Rolled:[ 3 d10 ] 1, 2, 6 (Success x 1 at target 6) [WP]

[Wrenboys Rhyme] Chomp!
Dice Rolled:[ 8 d10 ] 2, 5, 5, 5, 9, 9, 10, 10 (Success x 8 at target 5) [WP]

[Wrenboys Rhyme] DAMAGE!
Dice Rolled:[ 15 d10 ] 1, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 9, 9, 9, 10 (Success x 9 at target 6)

[Twilight] Soak!
Dice Rolled:[ 6 d10 ] 1, 2, 4, 6, 10, 10 (Success x 1 at target 8)

[Twilight] And, the moaning mountain of sutured flesh falls over with an abiding thump. Half her limbs seem to deliquesce the instant whatever animating force holds her together gives up the ghosts.

Inside, they will find a simple cabin, stinking of blood, with human hams curing in the smoke from the poorly maintained woodstove. A massive bed and a rickety table and a half-dozen bassinets, all full of mutilated cabbage patch dolls tucked up in filthy blankets, pink or blu according to the doll's sex. Eyeball stew steeping on the stove, and ginger tea ("for upset tummies") in a nook on the wall. A television and VCR with possibly the world's largest collection of tapes of Wheel of Fortune. A good half-dozen wallets or more, shoved into a safe underneath the giant bed.

[Riddle me This] [oof. Cleansing this shit. 4 due to wounds + like.. 4 gnosis due to bodies and grossness]
Dice Rolled:[ 4 d10 ] 1, 5, 7, 7, 10, 10 (Success x 3 at target 6) Re-rolls: 2

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